Currently working on an application that generates control - TopicsExpress



          

Currently working on an application that generates control textures for geometry shaders. The mesh will be controllable via a list of points located in UV coordinates. The app generate 2 textures. In the first one, ids of the control points are stored (closest id on red channel, second on green and third on blue). In the second one, the weight of the control points is stored on 4 channels. And it starts to work :) https://vimeo/115168153 #openframeworks #3d #texture #shader #ofxUI
Posted on: Thu, 25 Dec 2014 19:21:26 +0000

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