BANISHED DEVELOPER PLEASED WITH NINTENDO’S INDIE IMPROVEMENTS; - TopicsExpress



          

BANISHED DEVELOPER PLEASED WITH NINTENDO’S INDIE IMPROVEMENTS; MAY BRING BANISHED TO WII U: he city-building strategy game Banished has been doing very well on both the PC and Mac. With a strong emphasis being placed on the townsfolk’s life cycle, Banished offers a unique twist on the standard city-building games. Developer Shining Rock Software had some interesting things to share with us, including touching on the possibility of the game coming to the Wii U. “I’m glad Nintendo has lowered the requirements for getting indie developers onto the system. Back when I started in the games industry, gamecube kits were expensive and well guarded. (They also looked like a giant eight-track player)” “Right now my focus is on Mac and Linux, plus adding new features to the PC version. but in the future, once those are done, it (Wii U version) might be in the plans” Banished could be a great addition to the Wii U library, especially if the GamePad is utilized like a mouse/keyboard set up. We will keep you up to date on any more developments from Shining Rock Software. JET SET RADIO and MIRRORS EDGE INSPIRED “HOVER: REVOLT OF GAMERS” CONFIRMED for XB1, Wii U, PS4 and PC: Fusty Game have revealed that they are currently working on bringing their game “Hover: Revolt of Gamers” to XB1, Wii U, PS4 and PC. @messofanego Yes we are already working on these platforms but i can’t say anything more since we are under NDA. The new Mayor of Hover City has outlawed video games amongst other kinds of entertainment, anyone who gets caught enjoying themselves is sentenced to hard labour. You’re playing on the side of the gamers, the side of a resistance hoping to get citizens their consoles back, after infiltrating high-security zones, divert cops, disrupt propaganda and more. There will also be challenges, either against NPCs or other characters in multiplayer mode, you’ll need to prove your skills with regards to speed, tricks, agility, hacking ability and such. The game clearly shows signs of inspiration from games such as Jet Set Radio and Mirrors Edge, but any SEGA fans will also be glad to hear the soundtrack is being provided by Jet Set composer Hideki Naganuma. Hover is currently being created in Unity for Wii U, PS4, XB1 and PC is expected to arrive towards the end of 2014. Sony want Nintendo to get Sony game Franchises item in Nintendo game in future just like Sony had Nintendo game Franchises item in InFamous: Second Son: Sony announced today, Sony planning to bring one item from their game onto Nintendo game one day future after secrets opened for InFamous: Second Son got Master Sword from The Legend of Zelda series The Legend of Zeldas Master Sword Appears to be in PS4-Exclusive inFAMOUS: Second Son: Nintendo and Sony being agreements before InFamous: Second Son released and allow to put Master Sword from The Legend of Zelda on table in-game. Second Son developers Sucker Punch Productions, well known for placing various references throughout its games, seems to be doing its bit to bring ever-lasting unity, brotherhood and friendship between console manufacturers. Well, perhaps not, but it _has_included an item that strongly resembles the Master Sword, albeit with a subtle design tweak to avoid direct comparison — the end of the blade is split. In any case, if you are playing this game its visible in Eugenes home, a character you meet not too far into the game. If youre not in the PS4 / inFAMOUS club, theres always the option to debate the merits of the design. Its not as good as the originals, obviously. PC exclusives Skyforge, Armored Warfare MMO titles announced by Obsidian at GDC: Skyforge and Armored Warfare have been announced by Obsidian Entertainment at GDC 2014 in San Francisco. The former title is a science fiction-fantasy MMORPG developed in collaboration with the Allods Team, while the latter is an online tactical military game. Set in a universe where mortals and immortals fight for survival against invading gods and their armies, Skyforge casts players as a deity and tasks then with amassing legions of followers. The game features unique combat and a massive variety of classes and character customisation options, as players rise from the rank of immortal to fully fledged god. Developed in conjunction with Russian internet giant My , Armored Warfare is a team-based, tactical military game based around vehicular combat. The free-to-play title includes stunning next-gen visuals, dynamic destructible environments, customisable vehicles and more. Both Skyforge and Armored Warfare will be released for PC later this year. EA is not an evil empire, says Peter Molyneux: Peter Molyneux has provided an explanation for why he thinks Bullfrog Productions was ended under the acquisition of EA. Rather than blaming the publisher for the Dungeon Keeper studios demise, the BAFTA Fellowship winner suggested that well-paid executives were primarily at fault. EA is not an evil empire, he told Kotaku. Theyre a company that have done a great deal for this industry. [But] when corporates buy companies, several things change. Youve got this problem where the founders of the company get a lot of money - that changes those people. That changes the company there. He continued: Youve got the problem of what I call love abuse. When EA bought Bullfrog, they just wanted to make it nicer. They moved us to a nice office, where we couldnt shoot each other [with BB guns] in the corridors. We had an HR department because that was a nice proper professional thing to do. And that changes the flavour of the company. EA was given the title Worst Company in America in 2012, 2013 and 2014 by The Consumerist. Microsofts Phil Spencer promises game focused E3 presentation: Microsoft vice president Phil Spencer has promised a game focused E3 presentation. The executive said the firms Xbox press conference is already running over schedule because of the amount of gameplay footage they are planning to show. I think youll see very few execs, he wrote on Twitter. We are already over our 90 minute time limit and having to move stuff out of show. Microsoft was on hand at this weeks GDC event in San Francisco to showcase its DirectX 12 software, which works across supported tablets, computers and games consoles. Meanwhile, Spencer recently confirmed that Microsoft has been experimenting with virtual reality hardware for quite a while. This years E3 gaming expo takes places in Los Angeles between June 10 and 12. Original Hotline Miami confirmed for PS4: Hotline Miami, the original 2D top-down neon-tinged action game, will be getting a release on PlayStation 4 ahead of its sequel, Devolver Digitals Nigel Lowrie has confirmed. Speaking to Destructoid during its GDC coverage, the publisher confirmed the originals’ release in line with the fact that its sequel will be turning out on Sony’s newest system later in the year. Gamers needn’t worry, though, as the game will feature the cross-buy mechanic, whereby original owners of the game can upgrade to the PS4 version when the game drops in the near future. The 2D retro action game was available free of charge on PS3 via the PlayStation Plus service back in October, so it seems plausible that the imminent PS4 release will follow the same route. This is pure speculation at this point, mind, as we’re expecting full confirmation of its release information in the coming days. New Inquisition Followers Will Be Revealed Every Month: BioWare announced in a tweet that starting next week we’ll get an in depth look at each of the companions in Dragon Age: Inquisition every month. This will most likely include things like backstory and personality, first one up will be Vivienne. The tweet also shows a new screenshot of Vivienne which made the general manager of BioWare’s Edmonton and Montreal studios Aaryn Flynn comment his disbelief that the image was directly from the game itself. Dragon Age: Inquisition coming this Autumn / Fall for XB1, PS4 and PC. Attack on Titan costumes and equipment will be added to Monster Hunter Frontier G: Capcom announced, Monster Hunter Frontier G will soon be seeing a new collaboration. Starting on April 24, players will be able to get their hands on costumes and equipment from Attack on Titan. More information will be shared on April 4. Monster Hunter Frontier G out now from last year for Wii U, Xbox 360, PS3, PC and PS Vita for Japan only. Capcom bringing Monster Hunter Frontier GG for Wii U, PS3 and PS Vita on 24th April 2014. Also Capcom being thinking about to bringing Monster Hunter Frontier GG for western release. This being mention last month when Capcom talked about their Monster Hunter games. Marc Whitten talked about the online future of games before leaving his job at Microsoft: Former chief product officer and corporate vice president for the Xbox team Marc Whitten thinks that more games will be connected like Titanfall in the future, but not at the expense of offline. Whitten stopped by the Major Nelson Radio podcast during one of his last days with the company and talked about the past and future of Xbox, especially the evolution of its online features. “We’re clearly in the place where not only is every console and every device is going to have a service, but every game is going to be a service,” he said. “This is the way that we’ll have entertainment experiences and they’ll be connected together.” Whitten said that we’re starting to see where things are headed with games like Titanfall, which uses Microsoft’s cloud computing. “Everybody obviously sees the Titanfall stuff with the cloud. It’s easy to get into a match, low latency, all those sorts of things. But then there’s this other thing where I’m relying on the cloud so I can offload more stuff. Now we have AI coming from the cloud as well. And as that becomes more and more of the tool set I think you’re going to see this deep and rich growth of new entertainment experiences.” However, Whitten was quick to say that this future does not necessarily mean Xbox will have the kind of online requirements that stirred so much controversy leading up to the Xbox One launch. “No, I don’t mean at the expense of offline and all that kind of stuff,” he said. “I just think that having more tools for creators, to be able to use more crayons to draw the pictures, that’s all just great for us.” Whitten announced earlier this week that he was leaving his job at Microsoft to join Sonos as its chief product officer. Beenox explains a bit more about why The Amazing Spider-Man 2 not coming to PS Vita: PS Vita is one system left out for The Amazing Spider-Man 2, again they told they havent time or High Voltage or Gameloft either doesnt have time. There are no plans for a PS Vita version at this time, “But as you may remember, we didn’t plan to release a Vita version of the first game either.” The reason it isn’t coming to Vita is because “We have to support other platforms (including new platforms) and don’t have the time or resources to do it properly.” Also The Amazing Spider-Man on PS Vita sold badly. It is another reasons. The Amazing Spider-Man 2 coming to XB1, Wii U, PS4, 3DS, PC, mobiles, Xbox 360 and PS3 on 2nd May 2014 for UK and Europe and 29th April 2014 for US. High Voltage working on 3DS version of The Amazing Spider-Man 2: High Voltage Software, makers of the Conduit games, are working on the 3DS version of The Amazing Spider-Man 2. Activision announced today. This is a bit of a change compared to how Spider-Man entries on the 3DS have been handled in the past. Previously, Beenox created Spider-Man: Edge of Time and the first Amazing Spider-Man for Nintendo’s portable. The Amazing Spider-Man 2 will be the first 3DS title not developed by Beenox. Beenox developing The Amazing Spider-Man 2 for XB1, Wii U, PS4, Xbox 360, PS3 and PC meanwhile Gameloft developing game for mobiles.
Posted on: Sun, 23 Mar 2014 22:04:28 +0000

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