CODE STATUS UPDATE: realized that I was going about the hex map - TopicsExpress



          

CODE STATUS UPDATE: realized that I was going about the hex map borders in a silly manner. updated selectTile and getTile to grab the closest tiles to the mouse position if it is off the board. Added functions mapTile.getDirection(mapTile) which gets the face that is closest to the target maptile. and mapTile.getOffsetDirection(int, int) which gives you the dir offset by int sides. tileSettings struct has added variable called Border. It is used for the purpose of truly un-passable terrain and is also used for the invisible border tiles that surround the map.
Posted on: Sun, 16 Jun 2013 03:21:10 +0000

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