Gaming News Around the World: Wednesday 29th January 2014. Is - TopicsExpress



          

Gaming News Around the World: Wednesday 29th January 2014. Is The Last of Us 2 coming PS4? Naughty Dog is allegedly working on The Last of Us 2, despite the fact that the first game remains ongoing, as well as the recent announcement of Uncharted for PS4. Releasing in 2015, according to Omelete, The Last of Us 2 is already in production for PlayStation 4. Given the studios release patterns, a Last of Us sequel next year doesnt make sense, so take the rumor with a grain of salt. Naughty Dog is still scheduled to release The Last of Us expansion on February 14, while many other developers toil away on the next Uncharted. This leaves few resources for a sequel to The Last of Us, on new hardware no less. Furthermore, given development cycles, its unlikely that a project such as this would be out of pre-production and in full development. Contacted for comment, Sony responded to IGN stating, Thanks for reaching out. However, we do not comment on rumor or speculation. Robotoki had said Human Element, an open-world survival game coming PC and consoles. So they now said game will coming Xbox One, Wii U, PS4 and PC and release sometime during 2015 by next year. Robotoki has plans to do more than just develop games internally; the company, led by former Infinity Ward creative strategist Robert Bowling, also intends to create original video content with its newly created entertainment division. I think the problem with developers that are just focused on the games that they’re making all the time is the only time you talk to your community is when you need something, Bowling told Game Front. Just as in real life, that’s a terrible way to build a relationship. I think relationships with your community are very important. As a result, this entertainment division at Robotoki wont simply be creating footage for marketing purposes; it will potentially be making things like original short films, shows, and animated shorts. Beyond that, it will also go about highlighting individual developers -- including those who dont work for Robotoki -- and their work. The entertainment division is just creating content that celebrates our industry. I think there’s a lot of cynicism and normalization that has happened about game development. It is very accessible now, so people sort of get it. It’s not exciting, he explained. This is a chance to celebrate developers who are doing amazing stuff, developers who are breaking the mold, individuals within the industry that we respect, inside of Robotoki and especially outside of Robotoki. Robotoki is currently working on at least two game projects we know of. The first is Human Element, an open-world survival game for PC and consoles that was announced in 2012 is expected out in the latter part of 2015. Its other game is Z., a card game coming to PC, mobile devices, and tablets at some unspecified point. God of War developer Sony Santa Monica is leaving Santa Monica for the Playa Vista neighbourhood near Los Angeles airport. Variety reports that the new office will be four or five times the size of the current one, allowing room for a motion capture studio, more conference rooms and a better sound bay. The additional space will also permit the studio to bring fledgling indie devs into the space, such as Giant Sparrow, known for Unfinished Swan and thatgamecompany, known for Journey, Flow and Flower. The studio houses 240 employees at the moment, though naturally now theres room for this to balloon. Studio head Shannon Studstill has indicated there are no plans for massive expansion in the near future. No decision has been revealed on whether the name will be changing too. Current projects Sony Santa Monica is working on include an unannounced PS4 project, which very well may be the God of War franchises debut on the platform, and also The Order: 1886 in conjunction with Ready at Dawn. Collaborative creation is also happening on Everybodys Gone to the Rapture with dev The Chinese Room, and Hohokum with developer Honeyslug. Claims that Ubisoft has planned the ending of the Assassins Creed franchise are not exactly true, according to one of the series writers. Speaking to Edge, Assassins Creed Revelations and Black Flag lead writer Darby McDevitt revealed that there was some confusion over claims made last year that the end of the series was already sorted. Theres been a bit of confusion in that [Ismail] once said that Assassins Creed has an ending - thats not exactly true, he explained. This storyline has an ending, but because all of history is open to us we see the universe as a Doctor Who type thing. There are so many possibilities we dont want to definitively end the universe, but we can have storylines that have endings. Speaking about the most recent entry in the series, McDevitt explained that he saw Black Flag as a bridging entry in the series, offering those who wanted it a chance to say goodbye to Desmond through all the memos and trivia located in Abstergo, while setting things up for the next instalment. The end of the Desmond trilogy changed slightly but it was always intended to end that way. And then about two years ago we planned for another story... [But] weve moved on from specifically defining when a story will end, he revealed. As an annualised series, were due an announcement about where Assassins Creed V will take place fairly soon. While McDevitt admitted that there are genuine hints in Black Flag, hidden as a reward for completionists, he laughed off all the speculation that an email included in the game listing possible locations contains the real one: The fans generated that list, we didn’t generate that list, he said. Anyway Nintendo, EA and Sony will always fine. Lol they had BILLION MONEY!!! Those 3 publishers is one of money printing publishers and they always doing fine. Well I knew I said money printing is because they always have so many money so when business or money losing and they always improves it, change ways into business, bring lots of AAA titles and more reasons as they always go up. :) Nintendo look forward releases major of titles this year include Mario Kart 8, Super Smash Bros., X, Bayonetta 2, Donkey Kong Country: Tropical Freeze, Hyrule Warriors, some new IP games and more for Wii U. Yoshis New Island, Kirby: Triple Deluxe and more games for 3DS this year so it is biggest year for Nintendo because releases highly anticipate games this year. Nintendo had said they will release plenty games for 3DS and will made announcements for Wii U and 3DS games and release dates and new information as well. Sony look forward releases major of titles this year include InFamous: Second Son, The Order 1886, DriveClub and more for PS4 games this year as well PS Vita games. EA said they exciting to bring Titanfall, Dragon Age III and more EAs titles this year. Sony had losing lots of money last 2 and 3 years. So Nintendo had losing some money last 2 years so Nintendo went same again now. But Nintendo always will be fine. Same Sony and EA. They always doing fine. It is happened when business went wrong. What a bad day week for Sony (because of struggle business) as Sony had mention yesterday, Nintendo (because of Wii U struggle sells lead to losing $$$) and EA (because of losing $$$). Both 3 got problems this week. EA Reports Losses of $308 Million In Fiscal Q3 2014: Electronic Arts has reported a net loss of $308 million for its fiscal third quarter of 2014, with overall revenues down a considerable amount in comparison to the companys reported figures last year. For the period of three months from October 1st, 2013 until December 31st, 2013 that makes up the firms fiscal Q3 2014, EA reported a net revenue of $808 million. During the same quarter last year, EA reported $922 million in revenue. However, the figures show a 16.3% increase over last quarters $695 million in earnings. A boost in digital sales has helped buoy EAs earnings, with 50.7% of revenue ($410 million) coming from digital avenues. Meanwhile, a 60% increase in purchases for FIFA Ultimate Team, Madden NFL Ultimate Team and NHL Ultimate Team sales on a non-GAAP basis (Generally Accepted Accounting Principles) have also been reported. EA also reported a trailing twelve-month total revenue of $3.66 billion, projecting $3.52 billion in revenue for its entire fiscal 2014 (year ending March 31st). $1.07 billion of said revenue is expected to come during the companys next quarter. Presumably the lions share will come via digital once again. Nintendo has released its nine-month financial results, revealing a continuing decline in both revenue and profit, though software sales are looking up. In the nine-month period ending December 31, 2013, the companys revenue earnings were ¥499.1 billion ($4.8 billion), down 8.1 percent on the year before. Profit took a harder hit, falling to ¥10.2 billion ($96.7m), which was down 30 percent. A favourable series of exchanges enabled the company to recoup some of this, however, and thus avoid making a loss. As a result of this, AFP reports Nintendo president Satoru Iwata will take a 50 percent pay cut for the next five months in recognition of the downturn in profit, while other board members will take cuts of between 20 and 30 percent. The Wii U continues to cause the company serious issues, with just 2.41 million consoles being sold since April of last year. This is down on the 3 million consoles sold in the same period the year before; a worrying fact given high-profile releases like Pikmin 3, The Legend of Zelda: Wind Waker HD and Super Mario 3D World apparently failed to convince people to pick up a Wii U. The Wii U hardware still has a negative impact on Nintendo’s profits owing mainly to its markdown in the United States and Europe, and sales of software, which has high profit margins, did not grow sufficiently, the company revealed. Despite this, there was some good news on the game front. Thanks to lifetime Wii U sales now sitting at 5.86 million, several of this years releases broke through the million sales mark by the end of December, including Super Mario 3D World, The Legend of Zelda: Wind Waker HD and Wii Party U. Software sales for the period came in at just under 16 million. The 3DS on the other hand sold 11.65 million units in the period which, while down on the 12.7 million sold in the same timeframe 12 months prior, still easily makes the handheld one of the most popular devices in the market. Its lifetime sales now sit at 42.75 million units worldwide. 3DS game sales hit 57.25 million units for the period, with several stand-out performers. Chief among these was Pokemon X & Y, which sold 11.6 million units across the globe, though Animal Crossing: New Leaf managed 3.5 million, Mario & Luigi: Dream Team hit 2 million, The Legend of Zelda: A Link Between Worlds achieved 2.18 million (in little over a month) and Tomodachi Collection shifted 1.8 million. Two weeks ago, the company slashed the amount of Wii U and 3DS consoles it expected to sell by the end of the financial year on March 31, 2014 to 2.8 million and 13.5 million respectively. As a result of todays news, Nintendo now needs to sell 400,000 more Wii U consoles and 1.85 million 3DS handhelds to hit this target. Nintendo will be fine because got plenty money and thanks to 3DS and Wii U had just improving sells a bit. It is like Sony last 2 years when PS Vita sold badly and struggle. Sony and Nintendo is in same boat because Nintendo Wii U and Sony PS Vita sold very slowly and struggle. But at least Nintendo handhelds and Sony consoles always boost sells like crazy.
Posted on: Wed, 29 Jan 2014 15:13:52 +0000

Trending Topics



Recently Viewed Topics




© 2015