I have a problem regarding to Motorcycle Physics (two wheeled - TopicsExpress



          

I have a problem regarding to Motorcycle Physics (two wheeled vehicle physics) in unity. My bike is not behaving like a real bike & even not stable too. I tried a lot to solve this but could not find any useful forum / link or tutorial especially made for Motorcycle Physics in unity. Do you have any suggestions / solutions for how to create maximum realistic bike simulation with physics in unity? What i did is, i took two wheel colliders, one box collider and a script for applying torque to rear wheel & rotation to front wheel & i tried to locate the center of mass of the rigidbody but could not find any exact point for that. Thanks in advance.
Posted on: Thu, 25 Dec 2014 18:21:27 +0000

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