Irelias Brother Kit Improvisation Zelos, The Ionian - TopicsExpress



          

Irelias Brother Kit Improvisation Zelos, The Ionian Swordsmaster Passive:Firm Determination-Zelos gains 3/4/5% damage reduction for each enemy champion nearby to him. If Zelos drops below 30% health, he will reduce all incoming damage dealt to him in the next 3 seconds by 80%. This effect has a static cooldown of 200 seconds, but is reduced by 20 seconds every time Zelos scores a kill or assist. Q-Twin Strike Cooldown: 10 seconds Cost for activation: 20/30/40/50/60 mana Zelos dashes forward dealing physical damage to all targets in a line. If Zelos hits at least one enemy champion he can cast Twin Strike again, and once more if the conditions are met, at no cost. Physical Damage per cast: 20/40/60/80/100 (+40% Bonus AD)(+30% AP) Total Damage: 60/120/180/240/300 (+120% Bonus AD)(+90% AP) W-Tosèn Style Cooldown: 10 seconds Cost: 60 mana Passive: Zelos gains the ability to strike twice on every autoattack, dealing reduced damage on the second strike. The second attack cannot critically strike but will apply on hit effects and ignore armour. Second Strike Damage: 5/10/15/20/25% AD Active: Zelos causes his autoattacks during the next few seconds to deal magic damage equal to enemies missing health. This includes the second strike of Tosèn Style. Magic Damage: 30/50/70/90/110 (+5% enemies missing health) E-Discipline Cooldown: 22/20/18/16/14 seconds Cost: 10/20/30/40/50 mana Zelos gains a shield that absorbs damage. If the shield is not destroyed by the time the duration is over, Zelos gains movement speed. Shield Strength: 70/120/160/200/240 (+100% AP) R-Twin Heavens Cooldown: 120/100/80 seconds Cost: 100 mana Zelos becomes untargetable for 0.5 seconds and then appears at target location, reducing the armour of all enemy champions in the nearby area for 6/8/10 seconds and stunning enemy champions who have a higher health percentage than him for 1 second. Armour Reduction: 35/55/75% (+3% per 100 AP) Zelos is a champion who can play many roles, but is best suited as an AD Bruiser Top. He does not have many AD scalings, as as such is able to build tanky without risking loss of damage. Zeloss passive synergies with his kit, which is to disrupt fights and to tank damage while dealing damage. While top, using Twin Strike is a great way to harass enemy champions while pushing the minion wave. Twin Strike can pass through terrain but in doing so will not allow any recasts. As an engage and disengage tool, Twin Strike should be maxed last, as Zelos does not deal as much damage early game. Zeloss W allows him to strike twice on all of his autoattacks, dealing great reduced damage but ignoring armour for the second strike. When fighting tanks, Tosèn Style is an excellent way to ignore their defences and farm easily. The Active on Tosèn Style is excellent against tanks or even enemy bruisers as it deals damage based on their missing health, which will build up quite quickly due to the passive of Tosèn Style. Zeloss Discipline is an excellent shield for staying alive or escaping fights with ease. While having a slightly short duration, Discipline will grant movement speed if the shield is not broken by the time it has expired. Twin Heavens is the perfect engagement tool for Zelos as it allows him a momentary breathing time, reduces all enemy armour nearby and stuns any enemies having a higher health percentage than he has. In teamfights Zeloss goal is to disrupt the fight as much as possible with his Shield and his Dash. His W allows him to duel tanks and his passive allows him natural survivability in extended teamfights. On that note AP Zelos would be viable due to his amazing AP scaling on his Shield.
Posted on: Wed, 29 Jan 2014 16:17:25 +0000

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