Lots of 3D improvements! -Object Manipulator Gizmo keeps proper - TopicsExpress



          

Lots of 3D improvements! -Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too). -Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed. -Manipulator gizmos are different for edited object and other objects. -Properly highlight manipulator gizmo handles when hovered. -Fixed bugs in fragment program when using more than 1 light together. -Reload png/jpg files automatically in editor if edited externally. -Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios -Added PCF13 to improve smoothness of shadow borders -General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM. -Fixed normal mapping when importing DAE files, works nicely now. -Fixed texture filter issue (trilinear filtering was not being properly enabled in some cases) All this is in github, so give it a test. Binaries will be updated soon.
Posted on: Mon, 05 May 2014 02:03:19 +0000

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