Microsoft’s just-announced Xbox One-to-PC game streaming service - TopicsExpress



          

Microsoft’s just-announced Xbox One-to-PC game streaming service is targeting to run at full 1080p resolution and 60 frames-per-second. Partner director Mike Ybarra said today during a group interview attended by GameSpot that the service is running at 720p/30fps right now in the testing labs, but Microsoft expects this to improve to full HD by the time it launches publicly later this year. Achieving maximum graphical output will, as you might expect, depend on bandwidth speeds in your home. “It will really largely depend on the scenario to which someone is trying to play,” Ybarra said. “But we want to make sure that we can get the optimal experience.” Microsoft’s game-streaming service will allow gamers to stream their Xbox One titles to Windows 10 devices in their home over a Wi-Fi connection. Ybarra also addressed the issue of latency. Without making any specific promises, Ybarra said, “Certainly our goal is to be as low-latency as possible.” Windows 10 Briefing: All the News LIVE BLOG Take A Closer Look At Microsoft’s New Augmented Reality Tech, Windows Holographic Windows Holographic Revealed In Pictures: Windows Holopgraphic Xbox One to Integrate Windows 10 OS PC Can Stream Xbox One Games Fable Legends Coming to PC, Supports Xbox One Cross-Platform Play Windows 10 Free Upgrade Offer Revealed Windows 10 Xbox App Revealed Cortana Coming to Windows 10 PCs Universal Windows 10 Apps coming to Xbox One Internet Explorer’s Successor, Project Spartan, Revealed Got a news tip or want to contact us directly? Email news@gamespot from GameSpot News j.mp/1xAhG3D via IFTTT
Posted on: Wed, 21 Jan 2015 23:34:45 +0000

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