Ok then. How to get ahead in 3D. The games industry is taking off - TopicsExpress



          

Ok then. How to get ahead in 3D. The games industry is taking off in Finland. However, as pointed out by Joni-Petteri Kivistö there appears to be shortage of specialist riggers and animators which could have a detrimental affect on the growth of the industry. Never the less there is a strong interest in 3D art as seen within this facebook group. Clearly, there are some obstacles to overcome in order to build on the existing talent base. One of the problems as I see it is that 3D is just bloody difficult to begin with. To emphasise this I would like to give a kind of fluid or changeable example of you will. Lets start simple and build on this example to see how the difficulties evolve. What I hope to do is to try to get people to look at 3D from maybe a slightly different perspective in order to fully recognise the potential challenges that crop up and how to approach them. Maybe this will help in some way or may it will just make people want to track me down and punch me ;) However, lets try to keep this within the spirit of the group and see if we can pro actively get to grips with this issue. At least a good debate may help get things moving in other areas such as education or businesses themselves. You never know. :)
Posted on: Thu, 06 Mar 2014 08:52:00 +0000

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