Using Lure of the Labyrinth in the Classroom This professional - TopicsExpress



          

Using Lure of the Labyrinth in the Classroom This professional development video was specifically designed for prealgebra teachers, giving them the step-by-step directions they need to make this highly-engaging game the centerpiece of great classroom learning experiences. Introduction: Meet the teachers and hear the reasons they decided to use Lure of the Labyrinth in their classrooms. Lure of the Labyrinth is a product of the Learning Games to Go (LG2G) project, funded by a Star Schools grant from the U.S. Department of Education, spearheaded by Maryland Public Television (MPT). The development of Lure of the Labyrinth involved a group of educational and game experts working in concert: --The Education Arcade at Massachusetts Institute of Technology (MIT) was responsible for game design, under the leadership of Project Manager Scot Osterweil. --The multimedia studio and educational publisher FableVision was responsible for executing the game design, including story line development, programming, art work, and narrative voice work. --The research firm ORC-Macro was responsible for providing formative and summative evaluation that helped shape the development of the game. This video is available directly from Lure of the Labyrinth at ift.tt/1wRqDoQ _______ FOLLOW LIPSapp Classic Radio _______ FB: r-js/1vz7Pcz / TW: r-js/1kHd2Qt / Listen to LIPSapp Classic Radio r-js/1dOIQ18 #classicrock #rollingstones #ledzeppelin #santana #eagles #zztop #thewho #beatles #elvis #jimihendrix #dylan #acdc #michaeljackson #pinkfloyd #madonna #u2
Posted on: Mon, 12 Jan 2015 23:00:02 +0000

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