Why server lags??? Choke, Pings and Loss What are they??? Well - TopicsExpress



          

Why server lags??? Choke, Pings and Loss What are they??? Well let me explain this on request of Roopesh Hurree aka Machine Hunter Lag - A term used to say that a persons connection is slow, lagging. (actually lag is defined by something else but we will not discuss this here, let it be simple) Ping - This is a measure of the round trip time for a message to get from your computer to the server and back again, measured in milliseconds. (So the less it is the better it will be, as it will take more time to complete the loop) Latency - This measures the one way trip time from your computer, to the server. (if you think about it, latency at any time is LESS than your ping) Rates - General term used for the speed settings of counter strike 1.6 Ping is NOT Latency Choke - Choke is server lag. Choke basically means that your computer is sending your players position, and what he does (shoot, nade, knife) to the server, and its not getting there. Counter Strike 1.6 default is to send your players actions to the server 30 times a second. Choke is caused by two things: 1. Your computer is sending too many packets to the server per second. If you try to send 100 commands to the server per second, and it can only accept 40, you are going to be getting 60 choke. This will make you SUCK, none of your shots will register, and only 40% of the things you try to make your player do will be done. 2. The server is not able to read all of the information being sent to it. This can be caused by network lag at the server, or CPU lag at the server. The client cannot control this, but can accommodate for it, using client rates. (cl_ ) Commands Loss - Loss is lag from outside your computer and usually outside the server. This means that while your commands that are going to the server, they are following a path (sometimes it can be 30 networks your commands go threw before they reach the server) and somewhere in that path, the packets dont make it to the next place. Those packets are lost in the bowels of the net. Loss can also come from wireless connections, in which case you can change your wireless channel to fix.. Loss is for the most part out of your control, and could always be the most common situation, your connection just plain sucks. Like it is with MT.
Posted on: Thu, 25 Sep 2014 13:04:18 +0000

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