how is your feel when your champion in war craft frozen throne - TopicsExpress



          

how is your feel when your champion in war craft frozen throne follow this steps to get your hero to level 50 ? Warcraft III: The Frozen Throne Online Help Addendum Beta Warning Warning!: Beta users must uninstall The Frozen Throne beta prior to installing the full version of The Frozen Throne. If the beta is not uninstalled first, the expansion will not launch properly. Manual Errata Classic Mode Running in Warcraft III Classic mode gives you access to the original campaign levels as well as the Warcraft III classic game style. Notable differences between Classic mode and Frozen Throne are outlined below. Some balance numbers (attack damage, speed, etc.) are different between versions. The food cap is set to 90 in classic, but is set to 100 in Frozen Throne. In Frozen Throne, when no Heroes are present in a battle, experience is split amongst all existing friendly and allied Heroes on the map. Killing creeps in Frozen Throne does not award experience to Heroes mid-level or above. Defeating an enemy players units will award experience to heros of any level. Upkeep thresholds, which are set to 40 and 70 in Classic, are set to 50 and 80 in Frozen Throne. Hostile auras, such as Thorns Aura and Vampiric Aura will affect magic-immune units in Frozen Throne, but will not affect magic-immune units in Classic. All hero ultimate abilities should affect magic-immune creatures in Frozen Throne (e.g., Bladestorm, Death And Decay, Starfall, Charm, Earthquake). Hero ultimate abilities will not effect magic-immune creatures in Classic. Targeted healing spells (Healing Wave, Death Coil, and Holy Light) are currently permitted on magic-immune units in Frozen Throne. However, their hostile uses, if any, are still not permitted to affect magic-immune units. Thus, Death Coil can heal an Undead magic-immune unit, but it cannot damage an enemy magic-immune unit. Entangling Roots, Ensnare, and other immobilizers, with the exception of Blink will not prevent teleportation, may not be dispelled, and may be used to target magic-immune units when used in Frozen Throne. The same immobilizers will prevent teleportation, may be dispelled, and may not be used to target magic-immune units in Classic. In Frozen Throne, units can become ethereal in certain situations. Ethereal units cannot be harmed physically, but take extra damage from spells and Magic attacks (i.e., attacks of casters such as Sorceresses and Banshees). Also, ethereal units cannot physically attack, but they can still cast spells and will take bonus healing from healing spells. Transport Ship units are only available in Frozen Throne. Night Elves In Frozen Throne, all Ancients can attack while rooted, and the Treant (from the spell Force of Nature) now benefits from Natures Blessing. The Druid of the Talons Cyclone spell can be dispelled in Frozen Throne. The Night Elf Archer may dismount from a Hippogryph in Frozen Throne, so that a Hippogryph Rider may revert into an Archer and Hippogryph. This is not possible in Classic. Orcs If a Blademaster in Wind Walk attacks a unit to break invisibility, he will deal bonus damage in Frozen Throne. Undead Units summoned by the Death Knights Animate Dead spell are, in Frozen Throne, invulnerable to attacks and magic. However, they can be dispelled. Shortcuts To create a new desktop shortcut for the Classic version of Warcraft III, use the following steps. Click on the Start button. Move the mouse over the Warcraft III program group. Right-click on the Warcraft III shortcut. Select Copy. Right-click the desktop. Select Paste. To modify an existing Warcraft III shortcut to run Classic mode after installing Warcraft III: The Frozen Throne use the steps below. Right-click on the Warcraft III shortcut. Select Properties. Click on the Target field in the Properties window. Add a space and -classic after the final double quotation mark in the path. Example path: C:\Program Files\Warcraft III\Warcraft III.exe -classic
Posted on: Mon, 10 Mar 2014 11:58:54 +0000

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