synthclipse.sourceforge.net/index.html 0.9 is out Synthclipse - TopicsExpress



          

synthclipse.sourceforge.net/index.html 0.9 is out Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. Most of the Synthclipses concepts were invented by Mikael Hvidtfeldt Christensen and first implemented in his own creation: Fragmentarium but Synthclipse tries to extend these ideas a bit more - to the JavaScript scripts and to all types of shaders. As with Fragmentarium, in Synthclipse, shader tweaking is especially easy: using simple annotations, in the GLSL codes comments, uniform variables can be bound to the Graphical User Interface elements like sliders, buttons or check boxes. Features: easy GLSL shader development focused on simplicity and interactivity support for the newest OpenGL API (4+) and for all kind of shaders (Fragment, Vertex, Geometry, Tessellation and Compute) compatible with WebGL compatible with Fragmentarium, Shadertoy, and GLSL Sandbox fully featured GLSL and JavaScript editors powered by Eclipse IDE possible music visualization with build-in audio player
Posted on: Sun, 12 Oct 2014 14:04:29 +0000

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