#BossaStudios and #Improbable announce #WorldsAdrift Bossa - TopicsExpress



          

#BossaStudios and #Improbable announce #WorldsAdrift Bossa Studios, developers of #IAmBread and #SurgeonSimulator, with their partners Improbable, have announced Worlds Adrift, which is a physics based multiplayer game. We love physics in our games says Bossa co-founder Henrique Olifiers on the official website. Physics is what makes ‘Surgeon Simulator’ and ‘I Am Bread’ tick: no two game sessions are alike, because a lot of weird and interesting stuff can happen, so gameplay possibilities abound. It was pretty disappointing when we found out it couldn’t be done in multiplayer — or at least that’s what everyone told us. Think about it: from deathmatch arenas to MMORPGs, you don’t really play with physics. There’s no throwing a player against another to have both falling to the ground; no chopping down a tree to squash a passing-by creature; no having vehicles crash into parts that fly away and hit everyone around. No crumbling buildings with dangerous debris, no explosions throwing people in different directions… These kind of things don’t exist on multiplayer games, your sword barely grazes your enemies when rampaging through a dungeon with friends. Bossa are keeping it rather vague at the moment as they are still in very early stages of development, but check out the first look trailer they released below and you will have some idea. Everything you see is placeholder and not how the game will look at the end, but it does give a great idea of how it will look with multiple players using grappling hooks to get around as well as being able to build massive ships. There looks to be a lot of potential in this game, so lets hope they can pull it off. Also, let them know your thoughts on the development over at worldsadrift/ https://youtube/watch?v=YPiM_AudELg
Posted on: Sun, 21 Dec 2014 17:32:00 +0000

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