Day 1 of trying to learn Spider-Man. Initial thoughts. Why is - TopicsExpress



          

Day 1 of trying to learn Spider-Man. Initial thoughts. Why is playing him more complicated than playing Dante? Im serious! Dantes difficulty comes from Bold Cancelling, but thats just my slow ass being unable to input an attack in a certain window of time. Spidey, however, is different. His Spider Sting uppercut has a follow up ground bounce, but Spider-Man recovers just barely fast enough to continue comboing? His Web Zipline hits OTG, but has such a minuscule hitbox that if not perfectly targeted, it wont connect? How do you combo into his heavy attack from a zipline? I know it does. It seems to be the basis of ALL Spidey combos, OTG zipline into j.H...Why does Maximum Spider connect sometimes but not others? I honestly dont know why activating it on the first hit frame of Web Swing will cause it to miss, but activating it on the 5th hits for some reason. Im not asking for all characters to be Sentinel levels of easy to use, but Spider-Man seems to be built so needlessly complicated. Not complex, like Dante, but complicated. Spider-Man has to do everything the hard way, with no real reliable OTG, a bread and butter so aggravating that its sometimes not even worth using, and high risk for low reward since he has low damage output, having to rely on resets for his damage. And dont point me towards famous Spider-Man players. They built the entire team around making Spider-Man a threat. Basically: Learning Spider-Man is going to make me pull my hair out.
Posted on: Thu, 16 Jan 2014 21:05:14 +0000

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