Frontline follows most of the general PvP rules as outlined in - TopicsExpress



          

Frontline follows most of the general PvP rules as outlined in Category:Player Versus Player, with the following additions and exceptions: Due to the Item Level Sync imposed on the area, neither Morale nor bonuses from Materia are functional on the Frontline. Unlike in The Wolves Den, mounts can be summoned and ridden on the Frontline. However, any direct damage has a 100% chance of inflicting the Heavy effect. Each Full Party is capable of performing level 2 Limit Break abilities. The Limit Break gauge will gradually increase while one or more party members are in combat, and will gradually decrease (at a faster rate) if the entire party is out of combat for a period of time. Be aware that caster limit breaks will show a ground area-of-effect indicator to the other team. Unlike the Wolves Den you are able to Return when incapacitated. When you are KOd, you will have to wait for a period of time before you can use Return. Each time you do this, the wait time the next time you are KOd will be increased. This can be avoided by accepting a Raise or Resurrect spell instead of returning. Say, Shout, and Yell can be used within the area, however they will only be heard by members of your team. Alliance chat can also be used if there are more than 8 players on each team. It is NOT currently possible to enter as a pre-formed alliance, even though that feature is available as of Patch 2.35. It is only possible to queue for Syrcus Tower or Labyrinth of the Ancients.
Posted on: Fri, 24 Oct 2014 21:23:23 +0000

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