QaRajhs Magneficient Defence Tactics Manuals Chapter 7: Falkreath - TopicsExpress



          

QaRajhs Magneficient Defence Tactics Manuals Chapter 7: Falkreath and Falkreath Falkreath is a strange place, the hold is largely mild in the weather, only the southernmost and mountainous areas have snow. Falkreaths natural borders are almost all, except a little part in the north into Whiterun, mountains. Creating a bowl, the mountains are just tall enough for the weather to hardly change, no matter the time of the year, unlike the other parts of Skyrim, where especially winters are harsh and cold, and the summers are mild, clear and fair. Falkreath usually only sees two kinds of weather; cloudy with heavy rain or cloudy and foggy. Especially the fog, which lowers visibility quite a bit, have given Falkreath a mysterious image. Falkreath Hold is difficult to defend, because of the sole reason, that there is not a whole lot of space for an army to encamp or fortify, as most of the hold is covered in deep pine tree forest. Of course, the forest can also be used to your advantage, as logs are of plenty here. From the west sits a single, unmanned gate into Hammerfell. At some point in time, there was a set of doors here, but no more. The gate is open, and the walls meant to defend it, are no more than an arch-way. While it is unlikely for an enemy to enter through, the arch does create a narrow entry-point. You can set up a blockade or a palisade, using logs from the forest. As there is no other way between Skyrim and Hammerfell, this would hinder an enemy greatly. The north-western border runs up into the Reach, the area becomes more rugged, but the forest also becomes less dense. You still wouldnt be able to have a lot of men posted here though. The main entry-ways is through two passes in the mountains of the Reach, if you have the time, send your men south to gather logs, a palisade, even a make-shift one, should be able to hold these places, granted the enemy doesnt enter from another point, and assaults your troops from behind. The northern border is up into the plains of the Whiterun tundra, this is the only place a major army force can be stationed in Falkreath Hold. However, that might not be an all that good idea. The area is wide open, with few resources to build any defences from and no natural cover to speak of, your units would be sitting ducks for enemy archers and siege engines. Only if you want to meet your enemy in open combat, should consider posting men here, the risk is too high. However, instead of having a full force on the plains, you can instead retreat to the mountains between Whiterun and Falkreath. Post a few men, preferably archers, on the road, place a palisade and watch your enemy trying to scale the mountain, while you can relax and riddle him with arrows. The road narrows in up the mountain side, and being one of Skyrims most steep roads, enemy archers will never be able to out-range your men. If you consider this option, youll also have more men in reserve for you to use in defences elsewhere in the hold. The north-eastern part of the border, trails the White River almost to Riverwood. The area here have multiple paths, creating plateaus into the side of of the foot of The Throat of The World. These are excellent for placing archers and counter-siege. Retaking Helgen would also serve as a strong-point in the region, as the outer walls of the village are intact and even manable. The easternmost border is but a single pass, just south of The Throat of The World, an unlikely entry-point, as any larger force would take a while to get through here. Of course, there is no reason for you, as a defender, to make that any easier. There isnt much wood in the eastern part of Falkreath, its mostly mountains, but if you have time, you can get logs to make a palisade or a blockade. Using the slope of the pass could also work to your advantage. In the southern and eastern corner of the hold, sits another gate to another region, making Falkreath the only place in Skyrim that connects with two other nations of Tamriel; Hammerfell and Cyrodiil. This place is known as the Pale Pass (though it has nothing to do with The Pale as a hold), and there is a lot of history about this place. Unlike the gate to Hammerfell, the gate to Cyrodiil still has its door and the wall here is manable as well, a few men could easily hold this place for a long time. Reinforcements can be stationed at Fort Neugrad, though its position off of the road, doesnt make the fort help you defending the hold as such. Defending Falkreath city: Falkreath is a somewhat large village, but no more than that, unfortuneatly. It have walls guarding the western and eastern entrances, but neither have doors that can be locked. Worse is that a road runs south of the city, on a plateau above, if you cant block that off, enemy archers and siege will be raining death from above from here. Only good thing about Falkreath city is, that the farm inside the walls should provide food during a longer siege. Stay sharp, fellow defenders, till the next volume is up, this time, were taking a shot at defending Haafingar and the capital of Skyrim, Solitude. -QaRajh
Posted on: Fri, 11 Jul 2014 00:16:39 +0000

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