The Binding of Isaac was honestly a disappointment. While the - TopicsExpress



          

The Binding of Isaac was honestly a disappointment. While the overall concept isnt original, its not necessarily bad. But its not even the gameplay thats a problem; its actually more or less the annoying details adding up. The weird way the title screen works. Tear-shots dont actually go straight. The way that heart containers work. Half of the enemies have assholes for faces. How small many of the floors are. No idea how many of the items work and theyre given little context. Plenty of treasure chests are put in places that physically cannot be reached. Multiple times when a floor had a locked door but no actual key. Too much of the design relies on look how gross we are. Its not terrible, its just.... Meh. If I had gotten it at full price I would actually be annoyed because of how hyped up it was. Ill probably go back and play more of it. Maybe Ill warm up to it. But I do plan on writing a full review of it (as well as Rogue Legacy) at some point, and these are my first impressions.
Posted on: Fri, 05 Dec 2014 01:49:25 +0000

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