The Ins and Outs of Gradle ift.tt/1sskuTs As the first IDE - TopicsExpress



          

The Ins and Outs of Gradle ift.tt/1sskuTs As the first IDE (Integrated Development Environment) dedicated entirely to Android, the Google-backed Android Studio is an exciting prospect for Android developers. But it also means getting to grips with some new technology, most notably the Gradle build system. This article gets you up and running with Androids new build system, from the basics of what Gradle is and what it does, to an in-depth look at some of the most important Gradle files, to learning how to execute and monitor Gradle tasks. Youll also take a closer look at the various Gradle tool windows in Android Studio, and learn how to add dependencies to a project, all with no previous Gradle experience necessary. The first step in getting to grips with Androids new build system is understanding exactly what Gradle is and why its inclusion in Android Studio is such good news for Android developers. 1. What is Gradle? Gradle is an automated build toolkit that can integrate into lots of different environments, via plugins. In Android Studio, Gradle integration is achieved via the aptly-named Android Gradle plugin. If youve never used Gradle before, it may seem like a frustrating barrier to entry when youre considering making the move to Android Studio. However, Gradle has lots to offer to Android developers, so its well worth investing some time into learning the ins and outs of Gradle. Heres just a few of the things you can do with Gradle. Minimize Configuration Required for New Projects Gradle has a set of default configuration settings that are automatically applied to every project you create in Android Studio. If youre developing a project that doesnt adhere to these default configuration rules, Gradle is easy to customize. Declare Project Dependencies Dependencies can be modules, JAR files or libraries, and they can be located either on the local file system or a remote server. Test Your Project Gradle automatically generates a test directory and a test APK from your projects test sources and can run your tests during the build process. Generate Signed APKs If you add all the necessary information, such as keyPassword and keyAlias, to your Gradle build file, you can use Gradle to generate signed APKs. Generate Multiple APKs from a Single Module Gradle can generate multiple APKs with different package and build configurations from a single module. This feature is particularly handy for Android developers, for several reasons: 1. Support a Wide Range of Devices A big part of developing for the Android platform is supporting as many different Android devices and versions of the Android operating system as possible. The Google Play store even has multi APK support, so you can create multiple versions of your app, where each version targets a different device configuration, offering them as a single Play store listing. This is where Gradle comes in. You can use Androids new build system to generate multiple APK variants from the same module. Just give these variants the same package name and you can upload them to the same Google Play listing. 2. Offer Different Versions of an App Sometimes, you’ll want to list multiple versions of your app in the Play store, for example, if youre offering a free and a Pro version of your app. Again, you can use Gradle to generate multiple APKs from the same module and give each APK a different package name. You can then upload each APK to the Play store separately. 2. Exploring the Gradle Files Whenever you create a project in Android Studio, the build system automatically generates all the necessary Gradle build files. Since youll encounter the same set of Gradle files every time you create an Android Studio project, well create a basic sample project and then take a closer look at these automatically generated files. The first step is creating your sample project: Launch Android Studio. Click Start a new Android Studio project. Give your project a name, enter a domain, and choose where your sample project should be stored. Click Next. Ensure only Phone and tablet is selected, and accept the default Minimum SDK settings. Click Next. Select Blank Activity and click Next. Stick with the default settings, and click Finish. Gradle Build Files Gradle build files use a Domain Specific Language or DSL to define custom build logic and to interact with the Android-specific elements of the Android plugin for Gradle. Android Studio projects consist of one or more modules, which are components that you can build, test, and debug independently. Each module has its own build file, so every Android Studio project contains two kinds of Gradle build files: Top-Level Build File: This is where youll find the configuration options that are common to all the modules that make up your project. Module-Level Build File: Each module has its own Gradle build file that contains module-specific build settings. Youll spend most of your time editing module-level build file(s) rather than your projects top-level build file. To take a look at these build.gradle files, open Android Studios Project panel (by selecting the Project tab) and expand the Gradle Scripts folder. In our sample project, the first two items in the list are your projects top-level and module-level build files. Our sample project only has a single module-level build file, but the screenshot below gives you an idea of how the Gradle Scripts folder might look for a project with multiple modules. Top-Level Gradle Build File Every Android Studio project contains a single, top-level Gradle build file. This build.gradle file is the first item that appears in the Gradle Scripts folder and is clearly marked Project. Most of the time, you wont need to make any changes to this file, but its still useful to understand its contents and the role it plays within your project. Below is an annotated version of a typical top-level build file. 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 buildscript { //Project-level Gradle build files use buildscript to define dependencies.// repositories { jcenter() } //This file relies on the jJCenter repository.// dependencies { classpath com.android.tools.build:gradle:1.0.0 //Project is dependent on version 1.0.0 of the Android plugin for Gradle.// } } allprojects { //Defines the dependencies required by your application.// repositories { jcenter() } } //Application depends on the jCenter repository.// Module-Level Gradle Build Files In addition to the project-level Gradle build file, each module has a Gradle build file of its own. Below is an annotated version of a basic, module-level Gradle build file. 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 apply plugin: com.android.application //Since this project is an Android app, the build.gradle file utilises the Android plugin.// android { //The following section configures all your project’s Android-specific parameters, and tells Gradle which version of Android it should build your project with. If you’ve developed Android applications before, the following should all be familiar.// compileSdkVersion 21 //The API your project is targeting.// buildToolsVersion 21.1.1 ////The version of the build tools you want to use.// defaultConfig { applicationId com.example.jessica.myapplication //Defines your application’s ID. Note, earlier versions of the Android plugin used ‘packageName’ instead of ‘applicationID.’// minSdkVersion 16 //The minimum API required by your project.// targetSdkVersion 21 //The version of Android you’re developing your application for.// versionCode 1 versionName 1.0 } buildTypes { release { //‘BuildTypes’ controls how your app is built and packaged. If you want to create your own build variants, you’ll need to add them to this section.// minifyEnabled true //Gradle runs ProGuard during the build process.// proguardFiles getDefaultProguardFile(proguard-android.txt), proguard-rules.pro //Applies the default ProGuard settings from the Android SDK.// } } } dependencies { //Declares the dependencies for the current module.// compile fileTree(dir: libs, include: [*.jar]) //Although you can add JAR files by compiling them individually, this can be time-consuming if you have lots of JARs. In this example, we’re telling Gradle to add all the JAR files in the app/libs folder.// compile com.android.support:appcompat-v7:21.0.3 //To create more dependencies, add them to the depencies closure.// } Other Gradle Files In addition to the build.gradle files, your Gradle Scripts folder contains some other Gradle files. Most of the time you wont have to manually edit these files as theyll update automatically when you make any relevant changes to your project. However, its a good idea to understand the role these files play within your project. gradle-wrapper.properties (Gradle Version) This file allows other people to build your code, even if they dont have Gradle installed on their machine. This file checks whether the correct version of Gradle is installed and downloads the necessary version if necessary. In our sample app, gradle-wrapper.properties contains the following: 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 distributionBase=GRADLE_USER_HOME //Determines whether the unpacked wrapper distribution should be stored in the project, or in the Gradle user home directory.// distributionPath=wrapper/dists //The path where the Gradle distributions required by the wrapper are unzipped.// zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-2.2.1-all.zip //The URL where the correct version of Gradle should be downloaded from.// settings.gradle This file references all the modules that make up your project. Since our sample project has a single module, this file is very straightforward as you can see below. 1 include :app gradle.properties (Project Properties) This file contains configuration information for your entire project. Its empty by default, but you can apply a wide range of properties to your project by adding them to this file. local.properties (SDK Location) This file tells the Android Gradle plugin where it can find your Android SDK installation. For example: 1 sdk.dir=/Users/jessica/Library/Android/sdk Note that local.properties contains information thats specific to the local installation of the Android SDK. This means that you shouldnt keep this file under source control. 3. Android Studio User Interface Now that youre familiar with all the automatically generated Gradle files, its time to move onto interacting with the Gradle build system. The good news is that you can interact with Gradle directly from the Android Studio user interface. Around the vertical and horizontal edges of Andorid Studio are tabs that open various tool windows. In the next few sections, Ill introduce you to some of Android Studios Gradle-specific tool windows and show how to interact with the Gradle build system via these windows. Gradle Tasks Window You can use the Gradle tasks window to browse and execute the various tasks involved in compiling your project into an executable application. To open the Gradle tasks window, click the Gradle tab along the right-hand side of your Android Studio installation. If youve customised your Android Studio user interface and can no longer find the Gradle tab, then you can select View > Tool Windows > Gradle instead. In the Gradle tasks tab, double-click your project, followed by your module. Youll see a list of all the Gradle tasks related to this module. When you double-click a task in the Gradle tasks window, it starts executing and the output appears in another Gradle-specific window, the Gradle Console. Gradle Console The Gradle Console displays the output of Gradle tasks as they execute, alongside any error messages or warnings. To open the Gradle Console, select the Gradle Console tab towards the bottom-right of your IDE. If youve customized Android Studios user interface and can no longer find this tab, you can always select View > Tool Windows > Gradle Console instead. Lets take the Gradle Console for a spin. In the Gradle tasks window, find the assemble task, which builds a release version of your application ready for distribution, and double-click it. As the assemble task executes, the tasks output appears in the Gradle Console. The Gradle Console will then either notify you that your project has built successfully or it will display a build failed message alongside information about why your build has failed. Terminal You can also run Gradle tasks from Android Studios integrated Terminal. If you know exactly what Gradle task you want to execute, the Terminal is usually much quicker and more convenient than browsing the lists of tasks in the Gradle Console. To open the Terminal, click the Terminal tab towards the bottom-left of Android Studio, or select View > Tool Windows > Gradle Console. The Terminal will then open with the current directory already selected. You can then execute Gradle tasks by typing them into the Terminal and pressing either the Return or the Enter key on your keyboard. 4. Adding Dependencies In this section, well explore how you can use Gradle to manage your projects module dependencies, local binary dependencies, and remote binary dependencies. When it comes to adding dependencies to your project, Gradle gives you several options. Option 1: Drop Files Into Projects libs/directory The relevant build.gradle file will then update automatically. Option 2: Modify build.gradle File Manually Open your build.gradle file and add a new build rule to the dependencies closure. For example, if you wanted to add Google Play Services, your projects dependencies section would look something like this: 1 2 3 4 5 6 7 dependencies { compile fileTree(dir: libs, include: [*.jar]) compile com.google.android.gms:play-services:6.5.+ } Advertisement Option 3: Use Android Studios User Interface In the Project panel, Control+Click the module you want to add the dependency to and select Open Module Settings. Select the Dependencies tab, followed by the + button in the bottom-left corner. You can choose from the following list of options: Library Dependency File Dependency Module Dependency You can then enter more information about the dependency you want to add to your project. For example, if you choose Library Dependency, Android Studio displays a list of libraries for you to choose from. Once youve added your dependency, check your module-level build.gradle file. It should have automatically updated to include the new dependency. Conclusion This article has introduced you to all the automatically generated Gradle build files youll find in your typical Android Studio project, particularly the top-level and module-level Gradle build files. Youve also learned how to interact directly with the Gradle build system from the Android Studio user interface. If youre interested in learning more about Gradle, then youll find lots of additional information on the Android developer website and on the Gradle website.
Posted on: Tue, 13 Jan 2015 01:24:32 +0000

Trending Topics



Recently Viewed Topics




© 2015