A barren,desert planet. An antagonistic enemy just beyond the - TopicsExpress



          

A barren,desert planet. An antagonistic enemy just beyond the horizon. And bloodthirsty sandworms just below the surface. In this environment,you must locate and secure sources of the spice,melange. Native Fremen will find such spice deposits and use their thumpers to attract the sandworms to defend the spice. Be warned though,the sandworms move fast. In such a dry climate,water is at a premium. And your still suits are the only reliable source of it. They recycle the bodys fluids to allow you to maintain moisture,any damage could be fatal. Both Houses will have a Fremen mercenary in attendance to repair any damage to your still suit,but he cant be everywhere. Leaky still suits on a desert planet.............not recommended. If youre lucky,you may find caches of water belonging to the Fremen,these will have to be recovered and added to your reserves. Both houses start with a water reserve of twenty litres per player. Each hit loses a litre from those reserves. Both houses will have a Fremen mercenary embedded in their forces. He will be your medic,guide and marshall. Love and nurture him,hell be your only friend in the wastelands of Dune. Hell also detect the Fremen thumpers,leading you to the spice deposits. Points are awarded based on how much water you have left at the end of the game,plus how much of the spice youve collected. Should your water reserves run low,you are able to trade spice for water. But be aware the price of the water increases as the game progresses.
Posted on: Sun, 07 Sep 2014 14:42:43 +0000

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