A refreshingly thoughtful overview of the nuances that make 3D - TopicsExpress



          

A refreshingly thoughtful overview of the nuances that make 3D movies work, and why so many movies get it wrong. Its long, so unless youre into the topic you might not make it through. Here are some tidbits to wet your appetite. With 3D, filmmakers need to be thinking about how to juxtapose spaces rather than images. An understanding of human perception points to other common problems for Hollywood blockbusters in 3D: large-scale destruction and gigantic creatures.... But in reality, big objects and vast spaces are undercut rather than strengthened by 3D. This limitation of human perception has implications for how we perceive 3D movies. As some have suggested, 3D can turn a giant screen into a small window. Instead of a 76-foot image of a person, we see the three-dimensional illusion of a six-foot tall person. Just as 3D can “shrink” a large screen, the third dimension proves ineffective with large creatures and objects. If a large object is artificially rendered with stereoscopic depth cues in post-production, our brain assumes the object is within 20 feet of our vision. Instead of seeing a large spaceship or monster, our brain perceives small models sitting in our reach. BTW, If you havent already, go see Gravity in 3D Imax. They got it right. ow.ly/qLhFf
Posted on: Wed, 13 Nov 2013 02:58:23 +0000

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