[GCPlayers Update] MYSTERIOUS PROTOTYPE SKILL TREE! Another - TopicsExpress



          

[GCPlayers Update] MYSTERIOUS PROTOTYPE SKILL TREE! Another prototype skill tree came! Take a look! [ REMEMBER: This is the first version of the prototype. Patience! We will update the information as they show themselves available. ] [ Passive ] Additional Combo: adds a new part of the basic combo by pressing ↑ [ Passive ] Combo with Dodge: enables output of the combo to dodge by pressing the ← [ Passive ] Add Attack On Race: adds a new part of the combo in the race by pressing ↓ [ Passive ] Add Attack on Dodge: adds a blow after the elusive "Combo with Dodge" by pressing Z [ Passive ] Attack on Press Hop 2 ↓ + Z to attack differently during a jump [ Passive ] Attack on Press Rewind ← Z + to run in the opposite direction to the enemy and then strike [ Passive ] Change Attack Raise: Press ← ← or → → to roll after being knocked down [ Technical ] Technique 1: When using the skill for the first time, the cooldown is activated. When using the next time, you will teleport to the position where it used the previous time. [ Technical ] Technique 2: Creates walls in front, behind and underneath the user. These walls can be broken by attacks of the enemy. [ Technical ] Technique 3: Casts traps on the ground, causing a brilliant explosion and slow down enemies hit. [ Special ] Magic Attack 1: Person who is closest to the character. [ Special ] Magic Attack 2: Enemies in a fixed distance. [ Special ] Magic Attack 3: Use the arrow keys to attack certain places. [ Special ] Data 1: Skill that attacks one enemy in front. [ Special ] Data 2: Skill that attacks enemies around. [ Special ] Data 3: Controls and triggers a magic ball forward. [ Special ] Attraction 1: Attracts an enemy in front of you to attack him. [ Special ] Attraction 2: Attacks an enemy by dragging and lifting. [ Special ] Attraction 3: Attracts an enemy and attacks with a magic ball. [ Special ] Abnormal Condition 1: Traps enemies around. [ Special ] Abnormal Condition 2: Casts shields around, recovers MP/HP. [ Special ] Abnormal Condition 3: Summons chains which reduces the defense of enemies dramatically and also cancel their regeneration of MP/HP. Causes constant damage to monsters. [ Special ] Range 1: Conjures magic missiles pursuing enemies. Press Z repeatedly to increase the range at the cost of more MP. [ Special ] Range 2: Controls and shoots magical spheres. Press Z repeatedly to increase the range at the cost of more MP. [ Special ] Range 3: Shoots a lot of magic attacks. [ Special ] Special Room Level: Shoots a lot of magic attacks in a huge range. [ Passive ] Passive 1: Reduces the chance of Critical, but increases Critical Damage. (Fixed Value) [ Passive ] Passive 2: When facing 3 or more enemies at the same time, activates an attack buff . [ Passive ] Passive 3: When setting a critical attack, the MP recovery is temporarily improved. [ Passive ] Passive B-1: Using technical skills; Increases the cooldown of technical skills, but decreases the cooldown of all other types of skills. [ Passive ] Passive B-2: Skills increases damage, but the cooldown of skills too. [ Passive ] Passive B-3: Activates a buff MP recovery that is less than 10% remaining HP. [ Passive ] Passive C-1: Cooldown of skills decreases, but the MP cost increases. [ Passive ] Passive C -2: The ability of damage increases, but also MP consumption. (Except Skill Level Four) [ Passive ] Passive C - 3: MP cost of skills decreases, but the HP is consumed as well. NOTE: The image is simply a representative of the news, not corresponds to the potential user of this skill tree. AdMiN ~ L.IsOlEt :3
Posted on: Thu, 29 Aug 2013 07:17:26 +0000

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