Heres another preview of my Hobsbury - TopicsExpress



          

Heres another preview of my Hobsbury track: https://youtube/watch?feature=player_embedded&v=BqnTbiOTJQY Ive added fake shadows to the tree walls. That was quite hard. BTBs walls werent up to the task unfortunately. It was too hard to get entire faces to remain above the terrain when the walls vertices dont match. I imported the terrain into Blender and duplicated the polys, applied a shadow material and moved it up a few CM. The UV mapping was quite a challenge. :o I recently decided to get rid of the blending where the grass meets the track. It looked poor under headlights, and I think it looks more realistic to keep it green. Ive also been sorting out the LOD values (drawing distances) for most of the objects to keep the triangle count down. My most recent addition was some dirt runoff decals where I think drivers are most likely to go off. I can add more. I made them in Blender and converted them in 3DSimed.
Posted on: Wed, 26 Nov 2014 00:19:52 +0000

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