How Avatar was Rendered : Source : Wikipedia The lead visual - TopicsExpress



          

How Avatar was Rendered : Source : Wikipedia The lead visual effects company was Weta Digital in Wellington, New Zealand, at one point employing 900 people to work on the film. Because of the huge amount of data which needed to be stored, cataloged and available for everybody involved, even on the other side of the world, a new cloud computing and Digital Asset Management (DAM) system named Gaia was created by Microsoft especially for Avatar, which allowed the crews to keep track of and coordinate all stages in the digital processing To render Avatar, Weta used a 10,000 sq ft (930 m2) server farm making use of 4,000 Hewlett-Packard servers with 35,000 processor cores with 104 terabytes of RAM and three petabytes of network area storage running Ubuntu Linux, Grid Engine cluster manager, and 2 of the animation software and managers, Pixars Renderman and Pixars Alfred queue management system. The render farm occupies the 193rd to 197th spots in the TOP500 list of the worlds most powerful supercomputers. A new texturing and paint software system, called Mari, was developed by The Foundry in cooperation with Weta.[108][109] Creating the Navi characters and the virtual world of Pandora required over a petabyte of digital storage, and each minute of the final footage for Avatar occupies 17.28 gigabytes of storage. To help finish preparing the special effects sequences on time, a number of other companies were brought on board, including Industrial Light & Magic, which worked alongside Weta Digital to create the battle sequences. ILM was responsible for the visual effects for many of the films specialized vehicles and devised a new way to make CGI explosions. Joe Letteri was the films visual effects general supervisor. Mohamed Yosry Mohamed Abd El Wahab w bn2ol en e7na bn3ml render :D
Posted on: Tue, 01 Apr 2014 18:09:27 +0000

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