Lighting only and detailed lighting to show the normal map ^_^ - TopicsExpress



          

Lighting only and detailed lighting to show the normal map ^_^ Going well so far. Not spending years making each piece. Or making them look uber fancy. Just make model, normal map it and get an ambient occlusion made, simply texture ready to be finished and a Specular made later. Test how it looks in 3DS max and UDK. Add simple collision for now. And Bsp to fill in the gaps that will be models later. Next will be to plan the area using these basic pieces. All I need now is a corner piece and some more walls and floor designs to create diversity. Reached that stage where I am wanting to work on it 24/7 o.O
Posted on: Sun, 28 Jul 2013 14:12:35 +0000

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