Lord Oberon needs to make it so that any one who is an Aggressor - TopicsExpress



          

Lord Oberon needs to make it so that any one who is an Aggressor against you, your beacons, or who is in war with your league has the travelling time reduced from 24 hours down to 1 hour for the duration that they remain an enemy to you. 48 hour round trips against people who are aggressors towards your beacons (when they only have a 2 hour round trip to get to your beacon) is simply stifling the game. And whilst on the subject; How on earth does the person you are going to raid, know your you are going to raid them, the second that your troops set out of your castle gates? Its utter nonsense. They should make it so that the eagles nest, dependant upon level, alerts the lord of the castle as to the advance of enemy troops towards said castle. Ergo, if a lord levels the eagles nest to maximum, they maybe get 2 hours warning that an enemy is approaching. If not then they should get 1 hour warning when your army is one hour away. Other things that need reviewing (whilst I am on my soap box): 1) on the contacts page, where you can raid, spy, siege or send resources to your contact - they should also give the option to RECALL troops from that castle - so you dont have to spend 5 minutes looking through the plethora of garrisons for where your troops are at in order to recall the troops - its a total pain in the ass. 2) there should be an option to mass siege a league (or at least to select X amount of players from a league) to send certain amounts of troops to attack them - whether it be sending 1 wraith to each league member, or 1000 dragons. As it stands you siege one member of that league, then have to click on the league symbol of the castle you just send a raid/siege to, only to be taken back to the DESCRIPTION of the league... you then have to go to that leagues members again, and instead of the game being intelligent and putting you to the next person in the list that you are going to siege, it takes you back to the top again (sigh... pain in the ass) 3) When sending troops to defend beacons there should be an option to send X amount of troops to defend either a certain number of beacons (i.e. level 1 beacons, or 2 or 3 or 4 or 5) or to be able to send troops to ALL beacons at once. Having to select each beacon 1 after the other is time consuming, and a pain in the ass. Making the game more functional and intelligent will make it a less of a grind and more enjoyable to play. I should really take up game designing, because Plarium are clueless and making millions.
Posted on: Mon, 21 Jul 2014 21:36:01 +0000

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