Multiplayer Game Modes For COD GHOSTS!!! My Favorite Might Be - TopicsExpress



          

Multiplayer Game Modes For COD GHOSTS!!! My Favorite Might Be Domination ;) Blitz – Players must perform runs to the enemy’s base and reach a static goal to score points. Once the player touches the goal, they are then teleported back to their own base’s goal and must then continue the cycle all over again. Cranked - when a player performs a kill they become “Cranked,” setting off a 30 second timer. They are then tasked with claiming another life, before the timer runs down to zero, otherwise they will explode. Domination – Domination is a typical capture the flag variant, requiring players to assume control of three flags, strategically scattered about the map. Controlling a single flag will gain the team a point every two seconds, whilst controlling two or three flags simultaneously will earn the team two or three points, respectively, every couple of seconds. Free for all – up to eight players are pitted against one another. Free for all is Call of Duty’s traditional deathmatch mode of multiplayer gameplay, where the first player to reach 30 kills is proclaimed the winner. Grind – new game mode, with details to be announced Hunted – new game mode, with details to be announced Infected – Infected made its first appearance in Call of Duty: Modern Warfare 3, with all players starting out as non-infected. After a short countdown, a single player becomes randomly infected. This infected player must run across the map recruiting the remaining “survivors” by infecting them. If all survivors become infected, it’s game over; if any of the survivors last five minutes, they steal victory from the infected. Kill Confirmed – two teams duke it out, killing each other on a team deathmatch basis. However, once each kill has been committed, players must acquire the dog tags of their thwarted rivals. The first team to reach the 100 mark wins. Search and Rescue - players drop tags every time they are killed. If this tag is picked up by an enemy, the player is down and out for good; if the tag is retrieved by an ally, however, the player is revived. Search and Destroy – two teams are selected – one team that is tasked with planting a bomb at one of two target sites, and one that must defend both sites. This game mode allows no respawns per round, and sets a time limit of five minutes, in which the explosive must be planted and detonated. Team Deathmatch – two teams vie for kills. The team with the highest kill count after ten minutes, or the first to reach 75 kills, wins.
Posted on: Fri, 22 Nov 2013 23:19:46 +0000

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