Saw this reply to this post, going to copy paste it because it is - TopicsExpress



          

Saw this reply to this post, going to copy paste it because it is exactly how I feel about eq especially eq vs WoW. The amount of effort you had to put in to accomplish things, too, made a world of difference with immersion and overall love of the game. I could log onto WoW for an hour or two, run through some dungeons or LFR, pick up a handful of pieces of loot for my main or an alt, then log off and then do the same thing the next day and every day after that, but on EverQuest, it would take that amount of time sometimes just to find a group, then you had to sit there for hours upon hours just to get a CHANCE at a mob spawning that MIGHT drop something you can use, and then you have to contend with not 4 but 5 other players for it. And there were no automatic class distribution rolling rules set by the game, you had to worry about someone ninjalooting it, or respawns popping on top of you and having to go through a grueling corpse run in hopes that the loot was still there when you got back. Its hard to really emphasize to people that never played just how involved the game was when trying to tell them stories about it. They either dont believe someone could play for that long, or they scoff and say Id never play a game for that long, no game is that good. Theyll comment on the graphics being subpar but forget that the game came out in the late 90s, and that the developers werent going for a super cartoonish look like some other games have become accustomed to nowadays. If I could go back in time and do it all over again, I totally would.
Posted on: Tue, 25 Mar 2014 14:04:06 +0000

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