Use Pulse. Oliver has a spell called Pulse that will knockback - TopicsExpress



          

Use Pulse. Oliver has a spell called Pulse that will knockback the enemy and produce your desired ‘Nice!’. It doesn’t guarantee a gold glim, but it is more successful then the first method. If you opt for this method, I would equip Oliver with the weakest wand you have to optimise the amount of times you can use this before you kill the familiar. Defend! For this method, the idea is to defend against any moves the familiars may use against you. This has a chance of producing a gold glim. It is the slowest method and battles can last 10-15 minutes if you are unlucky, but you are guaranteed a rare item each battle. This is definitely a plus when you consider you are hunting rare monsters as it is. I would put the team on All-Out Defense and don’t kill any of the familiars with the gold enemy, this will increase your chances a little bit more. On all of the above methods, I would set each person to ‘Do nothing’ and continuously set them to All-Out Defense. The AI is stupid and this will prevent them from killing gold enemies/taking the gold glims. I personally used a combination of the Pulse/Defend methods. Pulse/Defend Have Oliver equipped with his weakest wand and the AI set to do nothing, spamming All-Out Defense. When you get into the battle, I would use Pulse on all enemies one-by-one and hope to get a gold glim. Do not kill anything though, you will want to keep them alive to use the defend method if Pulse proves unsuccessful. Using the above method, I gathered the items I needed in a few hours and it seemed like a god send after trialling different monsters and methods. The only thing I haven’t explained yet is which familiars you want to hunt to get the Scrolls of Truth and Kaleidostones for the errand we started this post for. Kaleidostones You want to head to the Glittering Grotto and hunt Gold Bedraggles. These are the ones with bubbles coming out of its nose/mouth. Head to the deepest part of the cave towards the last Waystone, where the path divides. I found most of my Gold Bedraggles walking back and forth between where the path first divides and following it to not quite up to the Waystone (so avoid the side with the stepping stones and invisible path). You do find the Bedraggles in mobs, so fight mobs instead of scaring them away. More often then not, I would use the defending method, but I had enough Kaleidostones for the axe in a couple of hours. Scrolls of Truth For these you want to head to the Tombstone Trial and hunt Gold Honky-Tonkers. More specifically, head near the end of the path where the cave is. Walking from one side of the cave to the other is the simplest option and works well enough. I wouldn’t bother using the defend method this time however, instead use Pulse and hope for the best. If that fails, don’t kill the Honky-Tonker and just have Swaine use a normal Mugshot. The steal rate for Scrolls of Truth is actually a generous 20%, so you will have a one in five chance of stealing one. The Honky-Tonkers aren’t too rare either and can be found in mobs, so go on a fighting spree and you’ll soon have enough Scrolls of Truth. Demon Axe, Kaleidostones and Scrolls of Truth in hand, you now have what you need to create your War God’s Ax and to complete Errand 78. Congrats! If you are also going for trophies, you will be going for the Mad Scientist trophy. For this, you will need to create 120 different items through alchemy. You can accomplish this quite easily and with as little rare item hunting as possible. Excluding the above errand, I only needed to create one other item with Kaleidostones or Scrolls of Truth. I would therefore just recommend doing everything else as much as possible, hunting normal monsters if you need to, and leaving these items until the very last. Well, that’s it folks. I hope you find this useful! If I have missed anything out, or if you have any other suggestions, please leave a comment or tweet me @FF_Nash! Thanks!
Posted on: Mon, 10 Jun 2013 02:02:43 +0000

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