Invisibility/Holodeck Theory Part 5. This I call the one-to-one - TopicsExpress



          

Invisibility/Holodeck Theory Part 5. This I call the one-to-one scenerio with a one-to-one coorespondence between each pixel of the outer body and the Light-Interface via fiber-optic bundles that act like tiny endoscopes between each pair of inner and outer an inner 3-D pixels. The same symmetrical web would be created as in the one-to-many scenerio, but it would be in the form of light paths thru the Light-Interface. Actually, light is in the form of a ray, but this is a hit and miss solution, where part of the ray that is in direct alignment with the receiving pixel will be transmitted but the rest of the ray is still there but doesnt make it thru. But if you could erase the rest of the ray and make it visible, youd see a symmetrical web of light in the Light-Interface identical to the web that would be created by the wiring in the one-to-many scenario.
Posted on: Mon, 10 Mar 2014 17:47:59 +0000

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