Had a few people (Like 10) ask about a deck idea about red/white. - TopicsExpress



          

Had a few people (Like 10) ask about a deck idea about red/white. Sorry if this doesnt pertain to you. “Creatures I would suggest” Boros Elite (CMC1) Dryad Militant (CMC1) Precinct captain (CMC2) Vanguard of Brimaz (CMC2) Boros Reckoner (CMC3) Brimaz, King of Oreskos (CMC3) Iroas, God of Victory (CMC4) “Spells I would consider” Chained to the Rocks (CMC1) Removal and contributes to devotion Gift of Orzhov (CMC3) Going all in on one creature while contributing to devotion Legions Initiative (CMC2) To protect your creature base Boros Charm (CMC2) To protect your creature base Gods Willing (CMC1) Protection with scry component Celestial Flare (CMC2) effective against mono black now that rats are starting to lose focus in deck Rootborn defenses (CMC3) Can populate cats from Brimaz and protect creatures Warleader’s Helix (CMC4) May be a little costly but useful to swing life totals Hall of Triumph (CMC3) Can buff permanently all of your creatures when you name white Sideboard: Banisher Priest (For Red/Green beats to deal with creature heavy decks) Sideboard: Auramancer (Removal Heavy Decks for Gift/Legions back) Sideboard: Assemble the Legion (Control based decks, Monoblack Control) Sideboard: Soul Tithe (for Control based strategies, and adds additional bad choices for opponent to make) Sideboard: Wear // Tear (For enchantment/Artifact heavy Decks) “To Sum it up” The way I would Imagine this deck is a very aggro, beatdown strategy that can rarely get shut down due to all of its utility and spot removal. Probably would run 22 lands, 4 red/white shocks and 4 temples with 14 additional lands emphasizing on white over red (9/5 or 8/6). I’ll let you guys figure out your own numbers for creatures and spells.
Posted on: Mon, 07 Apr 2014 16:30:57 +0000

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