I started thinking about it and wanted your opinion on it my loyal - TopicsExpress



          

I started thinking about it and wanted your opinion on it my loyal dravenites: Point based systems dont promote teamwork. Think of Call of Duty, or team fortress or any point based winning system that requires you to hit a certain amount of points to win. They test the skill of the individual player in a open map scenario usually right? Ascension is kind of like that but in a 5v5 situation that requires everyone to be decent. Unlike rift where even if you feed and feed the enemy cant win until the nexus is dead. but if youre 3/21 the enemy has 21 points towards their score. and with the Xerath objective its even more crucial to not feed, but the mentality of the point based games is to go yolo and get points right? Idk it just seems like there should be a way around the objectives or a mechanic to promote teamwork -the D
Posted on: Sat, 13 Sep 2014 20:51:42 +0000

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