I wanted to see what people think of these ideas for factions in - TopicsExpress



          

I wanted to see what people think of these ideas for factions in the DS Setting. They are based off of the current factions from the ADV league. The Elemental Order The Elemental Order is a widespread group of Protectors of the wilds who preserve a specific area associated with their chosen element while rooting out unnatural threats. The organization is decentralized, hardy, and reclusive. Barbarians, druids, and rangers, and elemental clerics of good or neutral alignments are commonly drawn to the Order. Goals • Restore and preserve your chosen element. • Aid others in destroying all that is unnatural. • Stop defilers from destroying the world. • Show others how to live with nature. The Merchant Houses ??? The Nobles The Nobles are a loose coalition of established political powers of noble blood concerned with mutual security and prosperity. The organization is aggressive, militant, and political. Fighters and Psionicist of lawful or neutral alignments are commonly drawn to the Nobles faction. Goals • Ensure the safety and prosperity of cities and other settlements of Athas. • Maintain a strong coalition against the forces of disorder. • Proactively eliminate threats to the established powers. • Bring honor and glory to one’s leaders and one’s homeland. The Templars The Templars are composed of faithful and vigilant seekers of power who protect the city-state from harm and enforce the rule of the Sorcerer-Kings. The organization is Ambitious, corrupt, and zealous. Clerics, monks, and paladins of Neutral or Evil (and often lawful Evil) alignments are commonly drawn to the Templars Goals • Enact retribution against enemies of the Sorcerer-King and City-State. • Amass wealth and Look for opportunities to seize power. • Identify threats while gaining influence over important people and organizations. • Dominate the city-states and the surrounding area through enforcement of laws. The Order The Order believe in preserving the natural balance of powers within the world. The organization gains information about what is going on in the world and will use this information to maintain the balance instead of for ambition. Psionicists, and those of learning of neutral alignments are commonly drawn to the Order. Goals • Seek to gain knowledge for the Order. • Use knowledge gained against enemies of balance. • Seeking to stop those who use powers for personal gain (good or evil). • Preserving the natural order through preventing ambition. Beliefs • The natural order must be respected and preserved. • Forces that upset the natural order must be destroyed. • Civilization and the wilderness must learn to coexist peacefully. Member Traits Members of the Order are spread far and wide gathering knowledge in isolation. They learn the powers of the mind. Survival in the world of Athas demands great mental fortitude and mastery of power. Members of the Order dedicate themselves to helping others develop their powers in use of preserving the natural balance and opposing those that seek to disrupt the balance. Ranks • Initiate of the Mind (rank 1) • Mind Master (rank 5) The Veiled Alliance The Veiled Alliance is a scattered network of spellcasters and spies who protect preservers and covertly oppose defilers and the Sorcerer-Kings who abuse power. The organization is benevolent, knowledgeable, and secretive. Practitioners of magic and of good alignments are commonly drawn to this organization. Goals • Aid the Alliance and fellow Preservers. • Find and Gather information on all things magical throughout Athas. • Promote the abilities to use magic without harming the world. • Thwart defilers, the Sorcerer-Kings, and their Templars. Beliefs • Arcane power is not to be used to harm the world. • Too much power leads to corruption. The abuse of magic, in particular, must be closely monitored. • No one should be powerless. Member Traits Veiled Alliance agents are trained to act alone and in small groups relying on their own resources. When they get into scrapes, they work on their own or with their groups. Nevertheless, all members of the Veiled Alliance are dedicated to helping one another in times of need, and the dedication to their cause is nigh unbreakable. Masterful spies and infiltrators, they use various guises and secret identities to form relationships, cultivate their information networks, and manipulate others into doing what needs to be done. Although most Alliance members prefer to operate in the shadows, there are exceptions. Ranks • Cell Member (rank 1) • Cell Leader (rank 2) • Third Rank (rank 3) • Second Rank (rank 4) • Council Member (rank 5) This is all I have so far any advice would be greatly appreciated. So I can get my game up and running.
Posted on: Sun, 28 Dec 2014 19:46:32 +0000

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