Lets look at a few of the work-in-progress items that Im talking - TopicsExpress



          

Lets look at a few of the work-in-progress items that Im talking about: Philosophers Stone grants gold every 10 seconds. When a nearby ally kills a minion, you earn gold. Executioners Emblem executes minions below 200 health and grants gold to both you and the nearest ally when you last hit. Your ally gains a small gold bonus on top of this. This effect can happen up to twice a minute. Spellthiefs Blade makes it so that your spells and basic attacks against enemy champions grant you gold. It cannot affect the same target more than once every 10 seconds and last hitting an enemy disables this effect for 10 seconds. The new gold income items are completely exclusive. These gold income items build in a path to a cool active effect, but the final build retains their gold income mechanic. Once you start one item, you cannot start another items path unless you sell the other item. E.g. I can buy Philosophers Pebble, a 375 gold support starting item that gives gold when an ally kills a minion, upgrade it into Philosophers Stone (850g total) and finally transform it into Shurelias Reverie. However, if I own Philosophers Pebble, I cant buy Executioners Emblem or Spellthiefs Blade. He also clarified that this applies to item upgrades as well: Once you pick up Shurelias Reverie (which now grants passive gp/5 and the bonus gold on minion death) you cannot start a Spellthiefs Blade. We originally did not have this limit. Then Madlife and H4ckerv2 came to the office and broke the game by having more gold than any other champion in the game by min-maxing the support items.
Posted on: Sat, 26 Oct 2013 17:13:24 +0000

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