With reference to this image I want to kill yet another unanswered - TopicsExpress



          

With reference to this image I want to kill yet another unanswered myth Id like to call it, when we were learning organic modelling, we were strictly taught never-ever to get triangulated mesh in a organic model, but here I came across this wireframe render of Drake from Uncharted, and I find they have quiet wisely used the triangles to make sure that the mesh flow stays even, which ofcourse breaks the myth in a way, but I just want to know can we or can we not and if yes then till what limit or in which areas of a model: be it organic or hard surface, can we take help of triangulating the mesh for our benfit. Thank you very much for your precious time. :)
Posted on: Thu, 21 Aug 2014 07:43:26 +0000

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