JAMROCK 2013 DOMINO TOURNAMENT RULES: (1) BE ON TIME. Do not - TopicsExpress



          

JAMROCK 2013 DOMINO TOURNAMENT RULES: (1) BE ON TIME. Do not leave the building; doing so can delay the tournament and you may be disqualified. Check with the brackets table before taking any break. (2) THE TIME LIMIT ON MATCHES will be approximately 1 hour. Record the starting time at the top of the score sheet. Call for a judge after the first game if a game is progressing too slowly. The judge may reduce the points in the remaining games. A judge may also reduce points for additional matches until that bracket is no longer behind in play. (Those intentionally delaying the game will be warned. If slow play continues, the player playing too slowly may be disqualified from the tournament.) (3) CHANGING PARTNERS is not permitted. (4) COUNTS must be orally called before the next person plays, draws or passes. (Either partner may call the count.) SCORING will be a point per game, and base on the best of 30pts in the first round. Second round is best of 20 points (including the finals) (5) PASSED AND COULD PLAY is a 5 point penalty. The game stopped at that point and the next person will go down. (6) NO CHEATING is permitted by word, deed, or action, including trying to transfer information to a partner. Any suspected cheating should immediately be called to the attention of the floor judge. Do not wait until after the game or hand. A 20-point penalty or expulsion from the tournament can be the result of cheating. (7) NO SLAPPING DOMINOES DOWN ON THE TABLE. Those breaking dominoes will be required to pay for a new set. Smoking must be done outside the building in a designated area. Spectators cannot talk to players during a game (8) FIRST TO GO DOWN is the person that is holding the double-six. The person to the right of downer will shuffle each time. If the downer is not satisfied with the shuffle, he may ask for a reshuffle. (9) DO NOT REARRANGE, FLASH, OR PICK UP DOMINOES once all 7 have been turned up in your hand. A warning will be given for the first infraction of this rule. (Call a judge to issue the warning.) If repeated, a 20-point penalty can be imposed by a judge. Once a domino clears the table, it is considered played. (10) NO REDRAW OR RESHUFFLE is permitted due to voids in suits or too many doubles. (11) ALL DOMINOES NOT IN THE SHUFFLE is the responsibilities of all players. If some are accidentally left out, they will be returned to the deck and reshuffled. If they are intentionally left out, refer to a judge for a ruling. (12) DOMINOES EXPOSED during the shuffle will be reshuffled. (13) Dominoes exposed while drawing a hand will be accepted by the person exposing it. (14) MISPLAYED DOMINO if caught before the next person plays or passes will be played elsewhere on the table, if it will play. If it will not play, it will be turned face-up on the table and played at the first opportunity by the person making the error. Prior to the next play, the player with the turned-up domino must play or pass. If the misplayed domino is not caught before the next person passes or plays, it will stand as a played domino. (15) IF PLAYED OUT OF TURN a domino will be left face-up on the table and played at the first opportunity. (16) A BLOCKED GAME results only after all the dominoes have been drawn and neither player can play, the lowest numbers of point gets the point. In (In the case of a tie, no one gets the points.
Posted on: Fri, 14 Jun 2013 02:10:47 +0000

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